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Keiichi Yano : ウィキペディア英語版 | Keiichi Yano is a Tokyo-based video game designer and musician responsible for a number of music video game titles including his most famous game, the 2002 cult video game, ''Gitaroo Man''. Yano has been involved in music (especially jazz music) from a young age and he earned a major in jazz studies at the University of Southern California. He has spent time playing saxophone in Tokyo jazz clubs. ==Career== In 1996, Keiichi Yano co-founded the production company, iNiS, and began development of video games. His first project was the early music video game, ''Gitaroo Man'' for which he acted as lead programmer. The game enjoyed only moderate sales, however it received critical accolades and became a well-known cult classic. Since then Yano has developed a number of other music video games including the ''Oendan'' series. The ''Ouendan'' games have been criticized as unintelligible to Western markets due to its emphasis on Japanese Ōendan culture, however despite this Yano has created Western-targeted localizations such as the Blues Brothers-influenced ''Elite Beat Agents''. Most recently Yano has created the karaoke game, ''Lips''〔Nutt, Christian. ''(More Than Just Lips: Keiichi Yano On Music Game Innovation )''. Gamasutra. 21 November 2008.〕〔Greene, Maggie. ''(Keiichi Yano on Lips, Innovation, and Drunken Karaoke )''. Kotaku. 24 November 2008.〕 Yano is personal friends with fellow music video game pioneer, Tetsuya Mizuguchi,〔Rodriguez, Steven; Kaluszka, Aaron; Cole, Michael. ''(GDC 2007: The Keiichi Yano Interview )''. Nintendo World Report. 12 March 2007.〕 and Yano's contributions to the world of music video games have gained him notoriety as one of the pioneers of the genre. Aside from music games, Yano has worked on a number of other utilities such as the NFactor2 (a Realtime 3D Engine), the MixJuice Interactive Music Engine, and the Japanese version of the Xbox Voice Chat Interface. He has also worked on such projects as the Japanese localization of the Western ''Sudeki'' and even an arcade prototype for a ''Gundam Pilot Academy'' from Banpresto.〔Carless, Simon. ''(Special: Gitaroo Man Creator On The State Of The Japanese Game Biz )''. Gamasutra. 21 September 2006.〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Keiichi Yano」の詳細全文を読む
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